The developer WayForward has explained why they continue to support Nintendo and the Wii U. Although they no longer makes games exclusively for Nintendo platforms, the Shantae developer attributes its success to longtime Nintendo fans. The studio is currently working on the Wii U version of Shantae and the Pirate’s Curse, which is set to launch on December 25th via the Nintendo eShop. The game made its debut earlier this year on Nintendo 3DS. WayForward has another project in the works, Shantae: Half-Genie Hero, which is also heading to Wii U. Here is what they had to say.
“We’ve been there supporting Nintendo with every system launch starting with the Game Boy Color,” said WayForward creative director Matt Bozon. “We want to be first in line to make games for these legendary platforms. Whether they reach a massive audience or not, Nintendo fans occupy an extremely loyal corner of the game industry. They like intelligent design and visually iconic characters, and they typically understand that games of high quality take time. Sure, we want our games to appear everywhere and be played by everyone, but I feel we have a real connection with Nintendo and its fans.
“We’re working to expand our fan base, but Nintendo fans got us here which is why we go the extra mile to serve them when we can.”
You hear that Ubisoft? That’s the way a dev SHOULD treat Nintendo and their fans.